How we translated Werewolf: The Apocalypse to the video game medium

The amount of choices in Werewolf: The Apocalypse may surprise you

September 23. 2020, Warsaw — The variety of paths to take is what makes Werewolf: The Apocalypse – Heart of the Forest stand out among narrative video games. The new diary reveals how this adaptation of the legendary tabletop RPG deals with the surprising and unpredictable nature of the original.

Werewolf: The Apocalypse – Heart of the Forest is the upcoming savage horror game that adapts the mechanics of the classic pen-and-paper RPG system. In this story-focused experience, you play as Maia, a young girl who comes to Poland looking for her roots and gets drafted into an ancient war.

In the new Dev Diary, lead developer Artur Ganszyniec reveals the game’s focus on branching paths that result in stories often different in tone. Learn more about the storytelling in the first adaptation of the legendary pen-and-paper RPG.

See all the episodes of Dev Diaries here

The fans can also download wallpapers based on the game’s stylish and unique art. Every week the subscribers to Heart of the Forest newsletter will receive a new wallpaper via email. You can subscribe to the newsletter here.

Werewolf: The Apocalypse – Heart of the Forest is scheduled for a Q4 2020 release on PC. The game will be available on WindowsmacOS, and Linux on Steam and

  • Walkabout Games would like to invite media representatives to test the work-in-progress version.
  • For preview build access and interview opportunities, please contact

About Werewolf: The Apocalypse
Werewolf: The Apocalypse is a legendary role-playing game first released in 1992 by White Wolf. The player is a Garou, commonly referred to as a werewolf. Their kind is locked in a two-front war against the spiritual desolation of urban civilization and supernatural forces of corruption seeking to bring about the Apocalypse. 

About Different Tales
Different Tales is a storytelling studio co-founded by The Witcher head story designer Artur Ganszyniec and project lead Jacek Brzeziński (The Witcher, Hitman, Dying Light).

Over the last dozen years, Different Tales members have worked on fantasy franchises with a cult following, mobile games for the mass market, artistic experiments, critically acclaimed products about killing people and prototypes that were meant to exceed the boundaries of the medium. They are always ready to tell a new story.

About World of Darkness
World of Darkness is a transmedia entertainment brand encompassing a number of modern fantasy horror franchises, including Vampire: The Masquerade, Werewolf: The Apocalypse, and more. Through tabletop roleplaying games, video games, board games, literature, comic books, and more, these franchises tell mature stories in a dark supernatural fantasy layered over our modern world. Since 1991, World of Darkness has defined monster-perspective entertainment for a generation of fans. For more information visit

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