Midwinter Entertainment Reveals Scavengers Gameplay Trailer, Announces PC Technical Playtest Weekend In September

Midwinter Entertainment Reveals Scavengers Gameplay Trailer, Announces PC Technical Playtest Weekend In September

Players are invited to get hands-on with new characters and expanded gameplay ahead of Closed Beta later in the year

Kirkland, WA – September 3, 2020 — Midwinter Entertainment has today revealed a new gameplay trailer for free-to-play strategic shooter Scavengers, as well as opening registration for the upcoming Technical Playtest weekend, taking place between September 18-20. To be part of the Technical Playtest, players can register at www.playscavengers.com

Scavengers is a hybrid of sandbox-style PVE and class-based PVP, where players form squads of three and compete for survival and dominance across a hostile frozen wasteland. Scavengers will  be entering Closed Alpha and Closed Beta in 2020, before the full release in 2021 on PC and current-gen consoles.

Players who participate in the Technical Playtest weekend will get a first look at new character designs, as well as newly-revealed gameplay features that includes cutting-edge large-scale PvEvP battles featuring hundreds of advanced AI enemies and creatures across an expanded 9km2 map. The Technical Playtest weekend represents a crucial development milestone and allows new players to provide feedback to the development team at this pre-Alpha stage.

“The team at Midwinter is committed to an open, community-driven development environment,” said Josh Holmes, CEO and Creative Director of Midwinter Entertainment. “For more than a year we’ve been quietly testing with thousands of players from our community, whose invaluable contributions have refined, expanded, and validated our vision for Scavengers. As we prepare for Closed Alpha and Beta later this year, we’re looking to expand our community and use this pre-alpha playtest window to provide us with critical learnings leading into our launch.”

Scavengers drops players into a strategic survival battleground, where rival teams compete to survive and score data points across a vast post-apocalyptic world. Players choose from a roster of adaptive Explorers, combine signature abilities with lethal weaponry, and use deep tactical teamplay to outthink and outfight enemy players. Explorers can track rivals through the snow, pit wildlife against adversaries, stealthily navigate AI outposts, or do it the old fashioned way: go in guns blazing!

Midwinter Entertainment is owned by Improbable, the games technology company behind the innovative SpatialOS networking technology, which powers Scavengers’ groundbreaking AI numbers and sophistication, along with other tools and services for multiplayer developers. 

The Scavengers Technical Playtest weekend takes place between September 18-20. Register to join at www.playscavengers.com

About Midwinter Entertainment
Midwinter is a new Washington-based video game development studio established by veterans of the Halo, Battlefield, and Gears Of War franchises, among many others. Josh Holmes co-founded the studio after a successful career in AAA gaming, most recently as Creative Director of Halo 4 and Studio Head of 343 Industries during the making of Halo 5: Guardians. Midwinter was acquired by Improbable in September 2019. For more information, please visit www.midwinter.net.

About Improbable

Improbable provides better ways to make multiplayer games, and helps multiplayer developers to meet any challenge. Designed specifically for game developers, Improbable’s services include managed hosting & orchestration, networking, online services, development tools, as well as advice, support and full co-development.
 

Improbable also makes innovative multiplayer titles using its own technology, with studios in Canada, the US and Britain.

Founded in 2012 and headquartered in London, Improbable employs more than 600 staff in Europe, China and North America.

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